BEGIN:VCALENDAR VERSION:2.0 PRODID:-//132.216.98.100//NONSGML kigkonsult.se iCalcreator 2.20.4// BEGIN:VEVENT UID:20260313T101352EDT-5552ZTp69s@132.216.98.100 DTSTAMP:20260313T141352Z DESCRIPTION:Gaming to feel better: Digital game interventions to promote me ntal wellbeing in youth\n\nThis webinar is free but interested participant s are asked to fill out this registration form.\n\n\nOn the day of the eve nt please join us on Zoom\n\nMeeting ID: 854 0588 4588\n Password: 510239\n \n\nPresenters\n\nManuela Ferrari\n\nAssistant Professor\, Department of P sychiatry\, 91Ë¿¹ÏÊÓÆµ Researcher\, Douglas Mental Health Universit y Institute.\n\nMichael Serravalle\n\nYouth\, Gaming Against Stigma Youth Advisory Group\n\nAbout this webinar\n\nResearch in e-mental health is gro wing rapidly\, likely faster than its uptake in clinical settings. In ligh t of this\, there is a need for specific knowledge synthesis activities th at can provide clear recommendations on how a specific technology can be e ffectively adopted and integrated into youth’s settings (e.g.\, schools\, community services\, clinical services). Gaming my way to recovery is a re search project that aims to answer this need by exploring how video game t echnology and interventions can be integrated into settings to promote men tal wellbeing in youth.\n\nThere will be time at the end of the webinar fo r an interactive Q&A with the presenters.\n\nLearning objectives\n\nThis w ebinar will allow participants to:\n\n\n Discover how playing video games\, and having fun\, can help young people gain new skills\, support their me ntal wellbeing and overcome the stigma of mental illness.\n Identify steps and mechanisms to engage youth in knowledge synthesis projects.\n\n\nAbout Manuela Ferrari\n\nDr. Manuela Ferrari is an Assistant Professor in the D epartment of Psychiatry at 91Ë¿¹ÏÊÓÆµ and Researcher at the Douglas Research Centre in Montreal. Dr. Ferrari applies participatory design to e-Mental Health interventions to enhance access to care\, treatment\, and client engagement with services. She is developing a unique program of res earch on video game-based interventions for mental health promotion\, trea tment\, and anti-stigma campaigns. For Dr. Ferrari\, video games can furth er improve access to care by decreasing stigma and promote recovery. Video games can also be used as a powerful\, interactive\, and creative media t ool\, to promote awareness and understanding of how people experience ment al illness.\n  \n\n\n DTSTART:20200708T170000Z DTEND:20200708T180000Z SUMMARY:Gaming to Feel Better (Webinar) URL:/ihdw/channels/event/gaming-feel-better-webinar-32 2678 END:VEVENT END:VCALENDAR